I rarely ever recommend people and if I do, I would have to have worked with that person for a good period of time before I ever made a recommendation. Today is one of those rare days and the first time I’ve ever done so in on my blog! If you are looking for a voice over professional for an eLearning course, eBook, commercial or a documentary… you should use Bob Souer.
I was first introduced to Bob when I worked at Global Learning Systems (GLS) / KeyStone Learning Systems (KLS) when I was doing media production. We had hired Bob to do voice over work for an eLearning project for us. I was absolutely impressed not only by the quality of the work Bob did, but his turn-around time was amazing! We sent him the storyboard with our naming convention and when he returned the files to us they were edited, EQ-ed, normalized & exported to each individual file per the storyboard. At that point, I didn’t have to do any audio editing at all, they were ready to be put into the project.
Since leaving GLS/KLS about three years ago and coming to Harris Corporation’s PSPC group (then Tyco Electronics Wireless Systems), we needed reliable voice over talent as we started the eLearning development. I couldn’t think of anyone else that I wanted to work with than Bob Souer. We’ve contracted Bob for well over 20 eLearning course over the last 3 years and every single time he delivers that same quality voice overs.
This would would be a much better place if there were more professionals like Bob Souer. If you are in need of voice over work, Bob comes with my highest recommendations for his consistent quality voice over work, amazing turn-around time, and most of all his professional integrity. If you have the privilege to work with Bob, I can guarantee you will enjoy the experience.
Bob Souer’s Voice Demos:
Posted via email from L33.me is the Digital Home of Lee Graham
- Posterous is faster than Tumblr
- Posterous is simple than Tumblr
For us, we use the blog as a communication tool and we don't have a bunch of extra time to fiddle around with this feature or wait for a page to load. I've been using Posterous for my personal blog (L33.me) since October 2009 and have just been blown away by how Posterous just works.
Cheers to the ladies and gents at Posterous for making an amazing tool!-Lee
Posted via email from L33.me is the Digital Home of Lee Graham
Image via Creative Common License thanks to: ittybittiesforyou
I’ve only had two critiques of Android so far: 1) OS Fragmentation & 2) some tweaks to the UI/UX would be nice.
As Google has a solid history of doing, they are stepping up their game with the next release of Android 2.3 (Gingerbread). Google is said to be “laser-focused” on improving the UI so carriers don’t need custom skins such as: Motoblur, Ninjablur, SenseUI, etc…
Two possible, positive benefits if this pans out: 1) the end of these custom UI’s from carriers that slow down the devices and cause so much pain while waiting patiently for them to upgrade, and 2) a better user experience is really welcomed!
The best part, it is rumored that Android 2.3 (Gingerbread) will be coming Q4 of this year, and then after that it will move over to a year;y iteration/release process.
Interesting overall fact about Android I didn’t know,
“If this news is true, it means that Google Android has had five variants that has a code name taken from the cake, such as Android 5.1 as ‘Cupcake’, Android 1.6 ‘Donut’, Android 1.2 ‘Enclair’, Android 2.2 ‘Froyo’ (Fozen Yogurt) and Android 3.2 ‘Gingerbread ‘. If the note all the names that have the prefix letter alphabet C, D, E, F and G. An intelligent approach than Google, while the use of a snack/cakes makes this platform so impressed more “sweet” and sound friendly for the user.” – via Oki Rosgani
Posted via web from L33.me is the Digital Home of Lee Graham
I think this is FREAKING AWESOME! Can’t wait to get my hands on one of these!!!
Posted via web from L33.me is the Digital Home of Lee Graham
Posted via web from L33.me is the Digital Home of Lee Graham
The following is a letter I’ve sent to Mr. Jobs concerning Flash & AIR on the iPhone & iPad:
Image from: TechShowNetwork
Dear Steve,
I agree with you… apps and content need to run well on mobiles, and they need to be developed with quality and performance in mind. With that said, I think you are possibly misplacing your blame. Tools aren’t the problem, developers are! I don’t have a problem with Apple curating the App Store, but by forcing developers to use only one set of tools, I must respectfully disagree. This should be the developer’s choice.I think you are missing a huge opportunity here to increase your company’s revenue. This little demo proves Flash content can run really well on mobiles devices that are comparable to your iPhone & iPad if done properly.
I believe the real issue that you aren’t taking into consideration is that whether an app is built with Flash, Java or even Objective-C; they can still crash. I’ve seen it with my own eyes with apps on my iPhone and iPad. The quality of the app is up to the developers to ensure that their app is optimized and bug-free. It is not right to blame the tools when the developer built a bloated, buggy app that crashes. That blame should fall solely on that developer for not having a mastery of his tools. Plus, there are still a large number of iPhone apps built with Adobe’s AIR iPhone Packager currently in the iTunes Store, of which that majority of them function just as well as Objective-C coded iPhone apps.
BTW… I still have one app, TheProducer, that has been locked eternally “In Review” since March 15, would you at least either approve or deny it. We would like to move forward building apps for the iPhone and iPad with Flash CS5, so that we can educate people of all ages, around the world on how they can create quality media with tools such as the iPhone 4.
I ask that you at least reconsider Apple’s stand on this. You could increase your enterprise and gaming developer community significantly by accepting ActionScript developers. Warmest Regards,
Lee Graham
Posted via web from L33.me is the Digital Home of Lee Graham
Smokescreen – iPad demo #1 from Chris @ RevShockAds on Vimeo.
While there are NO facts, NOR rumors… yet… of this happening I think Adobe really should buy these guys out! Or at the very least, fund them and help them out. If you haven’t heard, Smokescreen is a JavaScript render engine for Flash content. Basically, it will allow Flash content to run on Apple devices (iPhone, iPad & iPod Touch) without the 3rd party Flash Player plugin.
While the feature set is fairly primitive for now and the performance is OK, this is the largest middle finger Adobe could flip to Apple. If Adobe was to put some resources to aid these gents with Smokescreen (like they’ve done with the Zend Framework), it really could go further to promoting their Open Screen Project!
Just my $0.02
Posted via web from L33.me is the Digital Home of Lee Graham
Well I don’t think Apple’s announcements today were anything groundbreaking, but there were two features I found absolutely impressive:
- iMovie for the iPhone – Shoot 720p, edit, add images & titles, then export. This will be very handy for news reporters and tech bloggers.
- iChat for the iPhone – This is freaking amazing, but currently only available on Wi-Fi due to carrier limitations. Way to go AT&T Wireless!
Images via: http://www.macworld.com/article/151730/2010/06/liveupdate.html
Posted via web from L33.me is the Digital Home of Lee Graham
Which group do you fall into?
Watch this video and find out:
Posted via web from L33.me is the Digital Home of Lee Graham
I noticed a link to Apple’s HTML5 Showcase and I thought it would be interesting to see what they are demoing, so I took a look… Nice page and initially looks like a good variety of demos…
I quick learned that I couldn’t access demos within Google Chrome, Internet Explorer or even Firefox. I had to use Safari… WTF!?!?!?!?
Déjà vu! For a second there I had flashbacks to a few years back, using a Firefox browser and trying to access a site that requires ActiveX and would only run in Internet Explorer. Scary! Don’t get me wrong, I completely understand HTML5 is still in development and browser companies are still building HTML5 features as they are established and change, BUT ARE YOU FREAKING KIDDING ME… I have to use frickin’ Safari?
Sean Michael Kerner of InternetNews.com said, “…if HTML5 is truly about creating an open web standard for all, shouldn’t an HTML5 demo page highlight standard features that work across all HTML5 compliant browsers?“
Correct if I am wrong, but I thought HTML5 was about any content, any device, any where!
I did try it on Safari just to see the demos. Overall, sure it was pretty cool. Overall there is still a bit of lag with the processing of the JavaScript from time to time. Everything was nice until I got to the HTML5 VR Demo. It said this demo not only required Safari, but it also required me to be on an Apple maching!!!
Again, correct if I am wrong, but I thought HTML5 was about any content, any device, any where!
Apple’s HTML5 Showcase on the Google Nexus One… I went ahead and tried it on my Nexus One, just for fun.
- HTML5 Video Demo – Got this message, “This demo contains H.264 video. Windows users can download QuickTime to enable support fro this industry-standard format.” – This is a frickin’ riot here! Apple bashes Adobe for needing a proprietary plugin to view content and Apple requires the same thing here. Its a freaking double standard here!
- HTML5 Typography Demo – This demo actually worked, BUT definitely not optimized for mobile consumption on the Nexus One. Tried it on my iPhone and it worked well.
- HTML5 Gallery Demo – This actually worked very nice, with the exception that I was not able to select the drop down to change Gallery demo styles.
- HTML5 Transitions Demo – Worked very nicely.
- HTML5 Audio Demo – Worked well.
- HTML5 360 Degree Demo – Kind of worked. Really, really choppy.
- HTML5 VR Demo – Same response as attempting to view in Safari on my PC… I need a Mac product to view.
Apple’s HTML5 Showcase = FAIL







